Overwatch [Game Review]

Companies Blizzard one of the few that managed to create a real “ecosystem” for the modern gamer with the help of its games. Not to mention World of Warcraft, where some have been spending their online lives for over a decade, the library Battle.net offers the user intellectual card battles, fashionable gaming sessions in the arena of the MOBA game genre, suffering from the power of Korean e-sportsmen in a famous strategy, and so on. To satisfy all gaming preferences, only one thing is missing..

Pre-release beta Overwatch served its numerous testers as a complete demonstration of the experience of playing a new multiplayer project from Blizzard Entertainment. In the version available to everyone from May 5 to 10, all maps, modes, as well as a full set of heroes were presented, which made it possible to form a complete opinion about the first network team action from the famous "Blizzards", which will soon delight us with its release.

Among scientists, veterans of bloody wars and simply hired thugs, there is a pretty gamer. Try to nerf!

"You don’t have a feeling of déjà vu?»

“- We look great… – Yes, get used to it.» From to.f. "G.I. Joe: Rise of Cobra", 2009.

Despite the fact that Blizzard has never presented us with its vision of a first-person multiplayer action game, nevertheless it is a beta Overwatch showed that "Blizz" are not going to deviate from their tradition of releasing projects of the highest quality that can absorb all your free time with their gameplay. Another tendency of the famous developer is also noticeable Warcraft And Starcraft – collection and combination of many chips from third-party games and various genres, and then further creation of a real candy from the resulting result.

Short matches Overwatch First of all, they are reminiscent of hundreds of hours spent in another, already classic team network action game – Team Fortress 2. The game also equally encourages in each round the need to use both your personal combat skills and an active combination of the skills of all heroes and close work with a team of allies. Even before the start of the match, during the final countdown in the hero selection menu, the player and his teammates will be given specific command prompts, which directly indicate the need, for example, to choose a support hero or to pay attention to the excessive number of snipers and the lack of a “tank”.

Arrows flying over the ear and allies nailed to the wall hint that the defense has been broken.

The presence of as many https://wild-vegas-casino.co.uk/mobile-app/ as 21 heroes in the game is somewhat disconcerting for an inexperienced player at first, however, having understood the intricacies of the gameplay, it becomes clear that each of the characters can give you a unique experience of playing for them in their own way. Even Soldier 76, who is a standard attack aircraft with a rifle and an under-barrel grenade launcher, is not just a hero for introducing the basics of the game, but he also manages to make a significant contribution to the victory of the team. Blizzard managed to give each operative Overwatch characteristic features that are necessary for a specific situation on the battlefield, which is definitely cool.

“—Like a needle in space. – It was like a haystack there. – Yes, exactly, like a haystack in space!» From to.f. "G.I. Joe: Rise of Cobra", 2009.

Although the choice of heroes is extensive, the time to get to know each of them, among other things, depends on your personal gaming experience, since, again, a lot is reminiscent of third-party projects. IN Overwatch you can find a medic supporting the team with a healing beam, there is also a dwarf engineer who specializes in defense and building turrets; Don’t forget about the local version of “Puja” with the ability to “hook” everything that moves. However, I absolutely don’t want to swear at such copying, since the developers, having borrowed some mechanics, also introduced their own elements, which does not turn the game for each of the characters into a plagiarism check.

In addition to personal weapons, operatives have a number of unique perks and superpowers. Here, perhaps, it is worth mentioning the opinion that has been widespread since the first beta test that the game belongs to the MOBA genre. Overwatch is, first of all, a team network action game, where there are no “lines”, “creeps” and “fountains”, and the only thing that somehow makes the game similar to the Multiplayer Online Battle Arena genre is the presence of active skills and “ults” for the characters, the proper use of which can affect the outcome of the entire match.

Doesn’t melt in your heart
Sadness – not touched by me yet
Snow slopes of Fuji.

Nevertheless, the game could use one more feature from many MOBAs. Despite the presence of the above-mentioned tips for choosing a character, there are often situations when everyone suddenly feels the urge to choose, for example, Black Widow. Having one sharpshooter is important, of course, but a team consisting entirely of sexy killers is clearly not going to be any closer to winning the match. Perhaps it would be wiser to resort to a one-player-one-hero peak system, as is often found in popular online arenas. On the other hand, when you are attacked – having previously planted turrets all over the map – by six gnomes enraged by their superpowers, it causes pure fun.

When mentioning balance, we should not forget that the game, although released on May 24, is currently in beta stage. Without a doubt, Blizzard Entertainment received enough feedback after such a large-scale pre-release run of the game, and a number of both the heroes themselves and their skills were subject to serious changes.

You arrive at observation post: Gibraltar

“- Although this is a thankless task, I will still blow up this world.» From to.f. "G.I. Joe: Rise of Cobra 2", 2013.

Available game modes will take you on a trip around the world. So, players will have to accompany the cargo along Highway 66, capture points near the Temple of Anubis in hot Egypt, hold a position in the snowy peaks of Nepal, and the like. For those who want unusual sensations, the game provides a familiar Hearthstone "Brawl", which involves weekly gameplay modifiers. During the beta test, a mode was introduced in which players were prohibited from selecting heroes, and matches were reduced to random entertainment. It will be interesting to see what fun experiments the developers will subject their online action game to in the future.

If classical music helps with some diseases, then EDM appears to heal bullet wounds and plasma burns.

Touching on the topic of locations, one cannot fail to note how beautiful and detailed they are. The same can be said about the entire game as a whole, as it looks damn attractive: excellent graphic design is emphasized by a rich range of delicious colors. In this regard, while the team requires fire support, there is a high probability of forgetting for a while and getting carried away by the contemplation of the surroundings.

Wandering through locations not only brings aesthetic pleasure, but also arouses interest in numerous Easter eggs and in previous projects of the development studio, and in all Overwatch. U Blizzard big plans to form an entire game universe, create a cultural layer around it, as it was, say, WoW. Several already released electronic comics, short videos on the game, reminiscent of studio cartoons Pixar, as well as short dialogues and jokes from operatives, casually telling about the heroes’ past, hint at the development of the game’s story. The same thing immediately comes to mind Team Fortress 2 from Valve, a deep lore that many story-oriented single-player projects can envy. What is clearly evident here is that Overwatch was created based on the early developments of the canceled MMO.

It’s been a long time since we’ve been given the opportunity to play an excellent online team action game, where everyone will play their role during the battle, be it supporting allies from a distance, covering a control point from fire with an energy shield, or skilfully eliminating an overbearing enemy with one sniper shot. Overwatch to some extent, even “old school” gives players a pure experience of team interaction between heroes, in which what is important is not a tastelessly customized assault rifle, but the thoughtful use of an arsenal of abilities of unique characters. It will be interesting to see how Blizzard Entertainment will develop its first project in this genre.

Pros: orientation towards team interaction; a large number and uniqueness of heroes; excellent visual style; existence of a regime "Brawls"; prerequisites for the development of lore and the game universe; good optimization.

Cons: the possibility of players choosing at least as many identical heroes is controversial; minor problems with the balance of some characters (at the time of beta testing).

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