Assassin’s Creed. Deeper than you think.

Hello. My last blog, as it turned out, was quite interesting for stopgame fans, so I decided that it was worth writing here also an analysis of the first part of Assassin’s Creed. Although the video was released 2 years ago, I didn’t post it on the SG blogs at that moment) In this blog you will find: an analysis of the motivation of the antagonists, a story about the historical figures on the basis of which the characters of the game were created, an image of the era recreated in the game and an explanation of the bloody marks left on the walls of the laboratory by Object 16. Enjoy reading, or watching, whichever is more convenient for you)

Analysis of antagonist motivations.

I want to start by explaining the words that we hear at the beginning and end of the game.

Eccles.1:17. And I gave my heart to know wisdom and to know madness and stupidity: I learned that this too is languor of the spirit;

Eccles.1:18. Because in much wisdom there is much sorrow, and whoever increases knowledge increases sorrow.

King Solomon. Possible author of the Book of Ecclesiastes. In the text of the book the author calls himself Ecclesiastes.

With these words, Al Mualim says that, like Ecclesiastes, he wanted to acquire wisdom, on the one hand, and to know what madness and stupidity are, on the other. In other words, he explored both extremes of human behavior, in case the true meaning of life was suddenly revealed in one of them. He gained a lot of life experience, but came to the sad conclusion: that all this is a languor of the spirit. The more you know, the smarter you become, the more worried you become and the more harmful it is for yourself. Well, or if it’s quite simple: “The less you know, the better you sleep”.

These words were the last words of Al-Mualim in his life, and served as a warning to Altair to be careful in studying the apple, because it was it that significantly influenced the worldview of the former teacher. Having discovered the truth, it forced Al Mualim to renounce the old ideals, believing in an illusory, but still ideal world. If earlier he believed that people are free to choose their own destiny, then by the end of his life he came to the conclusion that people are essentially like a flock of sheep, which can be ruined by just one black sheep. And to avoid this, Al Mualim wanted to stand at the head of this world, guiding people on the right path. Thus, Al Mualim came closer to the worldview of the Templars.

The Templars, in turn, did not want to use the apple to do nothing, swim in gold and fuck women, as it might seem at first glance. No. They really wanted to make this world a better place, although they took a rather cruel path to get there.

Let’s start with Tamir. I would like to say that he was engaged in the development of a market economy or the creation of a centralized market, but unfortunately this is not the case. Tamir tried to capture the market by establishing his monopoly on it. However, he is still developing the trading and blacksmithing industries, investing a lot of money in them. Thanks to competent logistics and optimization of work processes, the speed of creating blades and armor under Tamir’s leadership has increased many times over. As is the quality of the goods he produces.

Garnier de Naplouse conducted inhumane experiments on people to find out how we humans actually work. How we are made, what we are like? He tried to heal people at a time when prayer was still considered the main medicine. And thanks to these experiments, medicine has made a huge leap forward.

Talal collected homeless people from all districts to give them work. So that they don’t hang around idle, but benefit society. And he transported the sick and infirm to Acre, where they tried to heal them. You remember that the game takes place during the Third Crusade, when the number of homeless people increased sharply due to refugees who wanted to hide from the war behind high walls. And along with them, the number of patients increased, and it was simply necessary to isolate them.

Sibrand, blocking the path for arriving reinforcements, wanted to end the war faster. Without reinforcements, King Richard’s troops would most likely have to return to Acre. From real history we know that after the capture of Acre, the crusaders won two more major battles, namely the Battle of Arsuf and the Battle of Jaffa, not to mention the fact that they were, in principle, able to reach Jerusalem under constant fire from Saracen archers. Based on this, it can be assumed that the Templars were much stronger than the Saracens, but without reinforcements their forces would have been equalized, preventing both Richard’s troops from leaving Acre and Saladin from launching an assault.

William Monferat was busy teaching people discipline, and preparing for the possible defense of the city, in case Saladin’s troops still stood under the walls of Acre when reinforcements did not come to Richard. He collected provisions to distribute food among everyone in order to minimize losses among the population. And he taught them discipline so that riots would not break out in the city during his blockade.

Jubair in our time could be considered the devil in the flesh, because he burns books, he cuts down at the root the tree of knowledge that has grown for many centuries. But again, remember what time it is in their yard. A time when only a couple percent of all people on earth could read, and maybe even less. And the main books from which people drew knowledge were holy scriptures distributed by monks who read them to people on the streets. And then those in power, through religion, pitted uneducated peoples against each other, dooming them to senseless deaths. And in order to stop this, it was much easier to convince people of the falsity of everything written and to burn absolutely everything than to explain to them where the truth was written and where the lies were written.

But it is already more difficult to justify the actions of the rulers of Muslim cities. Abu al-Nukvod at his feast poisoned the main investors of the Saracen troops, thereby also bringing the war closer to its end. But this does not justify the fact that he wasted money left and right, while the majority of the population of Damascus was starving.

And Majd Addin is really just a pig. He himself admitted that power was the only thing he wanted. But even here you can see the meaning. The Templars were united by a strong ideology and a very clear goal, to make the world a better place, and they completely devoted themselves to the common cause. But even among such people there may be that black sheep.

And finally Robert de Sable, head of the Templar Order. His actions are not so noticeable, but his role is no less important. Being in the center of events, he saw the situation as a whole, which allowed him to coordinate the actions of his comrades.

Historical figures

In general, one can notice that the actions of the Templars on the part of Christians are more justified. I’m not completely sure, but it seems to me that this is due to the fact that the developers did not want to strongly denigrate the names of long-dead people, because most of our victims in the game are real historical figures. But it so happened that the Templars on the Muslim side are mostly fictional characters. And here I want to tell you who the prototypes of our victims were. Of course, this will be quite brief, and not many records have survived from those times. It’s also worth considering that history is a rather inaccurate thing, so take everything I say with a grain of salt. And besides, I could well have screwed up somewhere and misunderstood the information I found, so if suddenly there are experts on the history of the Third Crusade, you can correct me in the comments.

Garnier de Naplouse, 9th Grand Master of the Order of Hospitallers, and his coat of arms.

Garnier de Naplouse, 9th Grand Master of the Order of Hospitallers, and his coat of arms.

First comes Garnier de Naplouse, 9th Grand Master of the Order of Hospitallers. Garnier began as an ordinary squire at the castle of Ghibelline from 1173 to 1175. Twice great master of the religious assembly of L’Hospital from 1176 to 1177 and from 1180 to 1184. After a crushing defeat at Hattin in 1187, he nevertheless managed to reach the city of Ascalon and recover from his wounds there. Having accepted the position of Grand Master of the Order of Hospitallers in 1190, he remained in it until his death in 1192.

A later source claims that Garnier was not the 9th but the 8th master, and he died shortly after the capture of Jerusalem by Saladin in 1187 in the city of Ascalon. This disagreement is explained by the chaos and confusion that occurred after the first Jerusalem reign. However, both of these dates do not coincide with the game. In general, all our murders were committed in 1191, so keep this date in mind and notice for yourself the discrepancies between real data and game data.

In the game, Garnier was given the role of a mad doctor for a reason, not only was he in charge of a religious meeting called a “hospital,” but the Order of the Hospitallers itself was originally created to care for the poor, wounded and sick pilgrims in the Holy Land, and after the First Crusade the organization turned into the religious-military order that we see in the game.

Next William Monferat, in reality known as William V the Old. He was the 7th Marquis of Monferata, part of the Piedmont region of Northern Italy. He received the nickname Old because of his long reign. He took part in the Second Crusade, responding to the call of his nephew, King Louis VII of France, as a result of which he led his troops to Byzantium through Hungary. In 1147 he reached Constantinople, and in 1148 he took part in the unsuccessful siege of Damascus, after which he returned to Thessalonica. Then, for 17 years, he was a loyal supporter of Frederick Barbarossa, and took part in many battles with him.

Later, his son Conrad managed to quarrel with the imperial legate, Archbishop Christian of Mainz and took him prisoner, which is probably why the game version of William calls him stupid.

Frederick, of course, forgave the Monferats, but trust in them was undermined, and at the conclusion of the Peace of Constance in 1183 they got nothing. In the same year, William left his macgravy to his sons Conrad and Boniface, and he himself went to Jerusalem to his grandson, King Baldwin V.

In 1187 he took part in the Battle of Hattin, where he was captured by the Saracens. During the siege of Tire in the same year, whose defense was held by his son Conrad, Saladin offered him to surrender the city in exchange for the release of his father, threatening otherwise to kill William. Conrad rejected the offer, but nevertheless, in 1188 in Tortosa, Saladin freed William, and in 1191 he died in Tyre, next to his son.

In the game, William was appointed Steward of Acre while King Richard was at war. The prerequisites for this could be the fact that in reality Frederick Barbarossa entrusted William with the protection of his young son in 1164. Thus, the game shows that both in reality and in the game, William enjoyed great confidence from his patrons.

Coat of arms of the Teutonic Order, as well as the coat of arms of the Grand Master of the Order. Sybrand’s image has not survived to this day.

Coat of arms of the Teutonic Order, as well as the coat of arms of the Grand Master of the Order. Sybrand’s image has not survived to this day.

Let’s move on to Sibrand. There is less information about him. Sybrand founded a hospital in Acre, which was to become the center of the Teutonic Order. For this reason he is considered the first Grand Master of the Teutons. However, since the order was first mentioned in 1190, and it became a spiritual knightly order only in 1198, headed by Heinrich Walpot von Bassenheim, who became the first Grand Master.

Thus, it turns out that although Sibrand was the founder of the order, he does not have the title of Grand Master, just like his followers who headed the order before Henry. The date and place of Sybrand’s death are unknown. In the game they made him exactly who he was, although either this was an error in our localization, or in the game itself, but in it they call him the NEW leader of the Teutonic Knights, and not the founder of the order. And of course he was not as cowardly as shown in the game.

Coat of arms of Robert de Sable and the Templar cross.

Coat of arms of Robert de Sable and the Templar cross.

Finally the last significant Crusader in the game, Robert de Sablé. Robert was the 11th Grand Master of the Knights Templar. In 1173 he supported King Henry the Young of England in a rebellion against his father Henry II. The rebellion was crushed, but Robert managed to retain the favor of the royal family, as King Richard would later facilitate his appointment as Grand Master in 1191. In the summer of the same year, he stormed Acre, forcing Saladin to declare capitulation and leave the city, thereby capturing it. However, his most striking victory during the Third Crusade occurred in the fall of 1191 in the battle of Arsuf. Saladin’s Muslim forces were estimated to be stronger than the Christians, and a decisive victory was desperately needed. Teaming up with the Knights Hospitaller, as well as many knights from Robert’s homeland of Anjou, they crushed the Muslim army. Robert de Sable died in 1193.

Robert de Sablé and the Patriarch of Jerusalem meet with King Philip II Augustus of France. Image from Chronicles of Saint Denis. 14th century.

In general, he was very lucky to become Grand Master. The order was without a leader for more than a year, during which time Robert joined them, and at the time of the election he had been a Knight Templar for less than a year. His career in the order was replaced by his courage and military glory. Based on their surviving documents, we can say that the developers greatly changed Robert’s character. In reality he was a man of honor whom people followed. The proudest of the nobility and the bravest of European knights, having arrived in Palestine, expressed an ardent desire to fight under the banners of the Templar Order. In the game, Robert is presented as a cunning man, capable of anything to achieve his goals. However, he sincerely believed in the righteousness of his actions.

As has already been said, the Templars on the Muslim side are mostly mocked up, such as Tamir, Talal and Abu al Nukvod. But with the other two things are a little more complicated.

So, the prototype of https://nongamstopcasinosites.co.uk/usa-online-casinos/ Majd Addin could be Baha ad-Din, who lived at that time. In fact, Baha was friends with Saladin, writing a biography of the Saracen leader through the eyes of Muslims. He was also a scholar and lawyer, and witnessed the siege of Acre as well as the Battle of Arsuf. Saladin eventually made him a prominent judge and administrative official. Similarities between Bakha and Majd can be traced, but it cannot be argued that, like Majd, he was a power-hungry man who captured the city by eliminating competitors.

The prototype of Jubair could be Ibn Jubair, an Arab geographer, traveler and poet from al-Andalus. His travel chronicle describes the pilgrimage he made to Mecca from 1183 to 1185, in the years leading up to the Third Crusade. His chronicle describes Saladin’s possessions in Egypt and the Levant, which he passed through on his way to Mecca. Next, on his return, he passed through Christian Sicily, which had been recaptured from the Muslims only a century earlier, and he makes several observations about the hybrid polyglot culture that flourished there. And here I really can’t draw a parallel with the man who burned books to stop the war, except maybe his name.

The last enemy and also the first real historical figure we meet is Al Mualim, which actually translates as “teacher”. And his real name was Rashid ad-Din Sinan and he really was the head of the assassins. In his youth, Rashid came to Alamut, a fortress that was at that time the center of the assassins, where he received the education of these same assassins.

In 1176, Saladin besieged Masyaf, but lifted the siege after Saladin awoke during the night and saw a figure emerging from a tent. He saw that the lamps in his tent were dislodged, and next to his bed lay hot cakes, characteristic of assassins, with a note on top, pierced with a poisoned dagger. The note threatened to kill him if he didn’t leave. Realizing that it would not be possible to conquer the assassins, he wanted to enter into an alliance with them, thereby depriving the crusaders of such an opportunity.

Unlike the game, the only documented murder occurred in 1191, or 1192, depending on the sources. Rashid sent his men to kill the King of Jerusalem, Conrad Monferat, son of William Monferat, which he confirmed in his letter to Duke Leopold V of Austria in 1193. Rashid died in Masyaf in the same year 1193.

Richard I the Lionheart and Salah ad-Din.

Richard I the Lionheart and Salah ad-Din.

I see no point in describing King Richard and Salah ad-Din, also known as Saladin. Although we meet Richard in the game, he doesn’t have a significant role at all, and Saladin is only mentioned at all.

Image of the era.

As a continuation of the conversation about Al Mualim, it would be appropriate to understand the history of the assassins themselves, but 2 years ago I did not do this, and since I am currently preparing the text for the second part, I don’t really want to waste time, there is already so little of it. But if you are still interested in this topic, I can recommend watching Maxim Kulakov’s work “The True History of the Assassins” (although you will have to try to find it, since the original video was blocked lol). I want to talk about how assassins appear to us in the game.

Assassins or Hashishins, as Maria Trope calls them. Taking as a basis their doctrine of covert penetration for the purpose of murder, the developers turned the assassins into a brotherhood of ultimate killers for whom there are no impossible tasks, although at their core the assassins were suicide bombers since escaping from the scene of a crime from a horde of angry guards is in reality a rather problematic task.

In childhood, boys are separated from their parents in order to teach them the skill of a hidden killer, and being already fully prepared, the newly minted assassin begins to do his job. Walking around Masyaf we can see how mentors teach young fighters fencing.

But assassins do not live by murders alone; after going into the interior we find ourselves in a huge library, through which many scientists walk in search of the right book.

Walking a little further we come out into the garden, where dozens of concubines are leisurely strolling. It’s true that it’s not clear whether these are public concubines, or whether they belong exclusively to Al Mualim.

Leaving the fortress we find ourselves in a village. Ordinary people, plowmen and merchants live in it, thanks to whom the fortress does not lack food, and in return the assassins protect them.

All this together creates a plausible image of assassins and explains how a fairly closed group of people, surrounded on all sides by enemies, can, in principle, exist.

In general, if we talk about the presentation of the era, the developers perfectly managed to convey the mood in the cities where we visit. And the first city we see in the game is Damascus.

Damascus in the game is surrounded by tall walls, thereby the game emphasizes the greatness of the rightfully impregnable city, because all 3 attempts of the crusaders to capture it ended in failure. The developers managed to create a feeling of heat in the city, while avoiding the effect of hot air, you know, when on a hot day you look out the window and it seems that the air itself is melting.

Since the city is in the power of Muslims, the heralds on the streets of the city praise Saladin, simultaneously cursing King Richard, who, in their opinion, came to seize the city that rightfully belongs to them. The city itself consists of 3 districts.

A poor area in which most of the buildings are one-story buildings with unkempt, sometimes collapsed walls. The majority of people in this area are dressed in simple clothes, which only makes the player believe that he is in a ghetto.

In a rich area it’s the other way around. There are almost no one-story houses. All the buildings are very well maintained, with hanging flower cornices and painted walls. Almost all passers-by wear good and seemingly expensive clothes, emphasizing their closeness to the upper strata of society.

An ordinary area is not much different from a rich area, but the difference from a poor area is simply colossal. Here, too, most of the buildings are two-story, although without painted walls, and people are dressed in good quality clothes, although they no longer evoke a feeling of being expensive.

Upon arrival, Acre greets us with a cold color scheme and a shot of the destroyed city wall from the bottom up, without showing what is behind it, making it clear that, unlike the walls of Damascus, nothing majestic awaits us behind this one.

Indeed, upon entering the city, we find ourselves in an almost completely destroyed area, inhabited only by poor people and psychos who have lost their minds either during the siege or due to Garnier’s experiments. The same buildings that remain intact stand with boarded up windows and doors, causing a feeling of abandonment.

Moving further into the city, we find ourselves in an area that was almost undamaged during the siege. The richest residents of the city moved here, and here is also the highest point in the game, on the roof of the Cathedral of St. Christ. As in the rich area of ​​Damascus, the buildings here are mostly two-story, and people also decorate the walls with various flowers and plants.

In a simple, or port, area live ordinary hard workers who, thanks to work in the port, can afford a comfortable life, although as you can see, they do not have time to decorate the walls of their houses with flowers. However, I do not advise you to walk around the port, there are drunken sailors wandering around everywhere who like to hang out.

The main difference between this city and the rest is that it is in the power of the crusaders, from which it follows that local heralds will praise King Richard, who, according to them, came to bring peace to the Holy Land, and the barbarian tribe of Saladin rejected their gift.

Jerusalem is not much different from Damascus, because it also belongs to Muslims. But you can notice that the rich area is not so rich, due to the fact that Jerusalem, unlike Damascus, was nevertheless captured and plundered more than once, and the poor area is not so poor due to the fact that its ruler did not squander money on feasts.

Rich and poor areas of Jerusalem. The differences between them are minimal.

Rich and poor areas of Jerusalem. The differences between them are minimal.

And yet Jerusalem has its own atmosphere in the game. It is something in between, a city that incorporates both cultures represented in the game. From Muslim Damascus he inherited the brightly shining sun and oriental architecture, and from Christian Acre a cold filter, because in Jerusalem there is the Church of the Holy Sepulcher and many Christians and Jews live here.

View of the city and the wall of Jerusalem.

View of the city and the wall of Jerusalem.

Between all the cities there is a kingdom through which we need to ride from Masyaf to the city we need. And even here the developers paid attention to the little things, placing different troops in different parts of the kingdom. This is how the Ayubids stand near Damascus, who recaptured it from the Zangids in 1174.

Jerusalem has wars in different uniforms, I first assumed that these were the same Zangids, but as far as I understand they were not part of Saladin’s army, and Jerusalem never belonged to them.

At the border of Acre stand the armies of the crusaders, who, as they should be, are represented by motley nations. So, driving past their outposts, you can hear French and German speech. True, I don’t remember ever hearing English spoken, or, because of the localization, I missed all the re-voiced phrases.

Moreover, as expected, the main part of the kingdom is occupied by the Ayyubids, the main troops of Saladin’s army, who at that time belonged to the holy land. The second Saracen troops and the crusaders meet us only when we are almost arriving at the city they are guarding.

Bloody marks.

I think you noticed that both when creating locations and when creating images of our victims, the developers laid down a certain meaning, and if we are talking about hidden meanings, then we cannot do without glyphs drawn in blood. Well, or signs, if you like. We will begin to consider them from the exit, since the first 3 signs, it seems to me, add up to a fairly meaningful message.

First sign, Pyramid of Eden. A group of eyes enclosed in a triangle with a glowing apple above it. It symbolizes the Templars’ plan to send the Apple of Eden into space to control the earth.

Letters square. At first glance, an absolutely meaningless set of symbols, but you just have to read them from bottom to top from right to left and the meaning of what is written immediately becomes clear. "Artefacts sent to the skies to control all nations, to make us obey a hidden crusade. Don’t help them." Which can be translated as: "Artifacts sent to heaven, with the goal of controlling all nations, to force us to submit to a hidden crusade. Don’t help them."And the word artefacts written in its British version tells us the origin of the object 16.

The all-seeing eye is a Masonic symbol, usually used to denote communion with, suddenly, the Masons. A group of people who are rumored to secretly influence all world politics, which would effectively make them the rulers of the world.

By adding these 3 symbols we get the message that Abstergo are none other than the Masons, which is basically confirmed by the words of Viddick on the fourth day, when he said that Abstergo is behind all the significant discoveries of mankind. But this is not enough for them, Abstergo wants to send Apple into space in order to completely control the minds of people, imposing their values ​​and getting rid of the slightest possibility of resistance to the Templars. But Desmond must under no circumstances help them.

Next we approach the servers at the entrance to the bedroom. On the corner is the eye of Horus, also known as Wadjet, an ancient Egyptian symbol that is the left falcon eye of the god Horus.

Three triangles are drawn on the floor nearby, most likely indicating the pyramids of Giza, in which, judging by the apple map, there is another one of the particles of Eden.

These two symbols clearly hint that Egyptian buildings were undoubtedly built using particles of Eden. (Addition from the future: I know the lore of Origins, let’s leave the script in its original version xD)

“Transfiguration of the Lord” – Andrei Rublev 1405.

“Transfiguration of the Lord” – Andrei Rublev 1405.

To the right of the animus is an inverted pentagram. Nowadays, it is more often associated with Satanism, although previously it was interpreted as a symbol of Christ, and it could be seen on the icon of the Transfiguration of the Lord, painted in 1405. By drawing a star to point to the head of the animus, Subject 16 was most likely comparing it to religious, or even satanic, rites in which the six hundredth was sacrificed over and over again.

Buildings on the seabed near Yonaguni Island.

Buildings on the seabed near Yonaguni Island.

Just above is the Yonaguni inscription depicting Mount Fuji and two Japanese temples. Yonaguni is an island in Japan, at the southernmost point of which there are rock formations under the water that resemble stairs. Because of this shape, some believe that it is an artificially created structure. I think the hint of object 16 is clear.

The servers have a Step Pyramid next to the entrance to the meeting room. Similar pyramids are characteristic of the Mayan civilization, an ancient civilization located in South America. The most famous, one might even say “pop” legacy is their calendar, which ends on the date December 21, 2012, which was considered the date of the end of the world. At the time of the game’s release, this was still relevant, and many were really waiting for this day. Once again, the drawing hints at the involvement of Mayan technology with the particles of Eden, and their calendar in particular. We’ll come back to it later.

Above we see an image of some mountain valley, presumably Machu Picchu. Machu Picchu, also called the city among the clouds, was most likely created by the great Inca ruler Pachacutec. The Inca Empire was also located in South America.

At the foot of the Animus are depicted the Borromean Rings – a linkage consisting of three rings that are interlocked and form a Brunn linkage. With such a connection, if you remove one of the rings, then the other two will also separate, so it turns out that none of the three rings are connected, but nevertheless they are all interlocked together. The paradox is that in reality such a connection of ideal geometric circles is impossible. However, with particles of Eden, nothing is impossible.

Next we see a barcode and the date December 12, 2012, the very date of the end of the world. The barcode encodes the number 666, the number of the beast – a special number mentioned in the Bible, under which the name of the beast of the Apocalypse is hidden. Together, this could symbolize one of the reasons for the end of the world. I’ll immediately make a reservation that I’m now conducting a kind of excursion into history, and I’m looking at everything from the point of view of the moment of 2007, without looking at the subsequent parts and the solar flares that caused the end.

A little higher there is a pyramid of letters, as before we read the message from bottom to top from right to left, and we get: “They drained my soul and made it theirs. I drain my body to show you where I saw it."The message can be translated like this. "They drained my soul and took it for themselves. I’ll drain my body to show you where I saw it.»

The last in this room are 3 images of animals. Image of a monkey, spider and bird. These and similar images can be found on the Nazca Plateau in Peru, together they form the so-called “Nazca Lines”. These giant images stretch for more than 50 kilometers from north to south, and 5-7 kilometers from west to east. Today, about 30 drawings are known, some of which reach sizes of up to 188 meters. It also includes approximately 13 thousand simple lines and stripes and about 700 geometric shapes. It is not known for certain by whom and why these lines were created, although there are suggestions that they may be associated with astronomy, and, of course, some kind of rituals.

In Desmond’s room, I think I’ll categorize the signs. Let’s start with the first thing that catches your eye, this is the image of the Lorentz Attractor included in the mathematical category, together with the function of the Mandelbrot Set and its formula (Zn+1 = Zn2 + c). I honestly don’t understand what the developers were hinting at here, the only guess that comes to my mind is that Abstergo is involved in these discoveries.

Following are a number of biblical references. Omega symbol with a dot in the center and the numbers 22:13, referring us to revelation 22 line 13 “I am Alpha and Omega, the beginning and the end, the First and the Last."This message again points to the Templars’ desire to control the world by becoming gods of sorts.

Various sources *on Wikipedia* indicate that somewhere on this wall there should be numbers 13: 16-18, indicating the thirteenth revelation and lines sixteen to eighteen. These lines describe the number of the beast, which we have already met before. Nooo, I never found these numbers.

All that remains are messages in the form of numbers and sentences in English or other languages.

1. Number 13.0.0.0. in the Mayan calendar corresponds to the date December 21, 2012. Everyone remembers, yeah? Date of the end of the world.

2. Write: “We are all books containing thousands of pages and within each of them lies an IRREPARABLE truth” translates as: “We are all books containing thousands of pages and in each of them lies an IRREPARABLE truth.”. This means that people, like books, can be read using the animus, but unlike written texts, people’s DNA contains thousands of years of true history.

3. “Within Emperor Jiajing’s sin and Quetzcoaltz’s hunger lies the Answers” ​​which translates as “Within Emperor Jiajing’s sin and Quetzcoaltz’s hunger lie the answers.”. The Chinese Emperor Jiajing, who ruled from 1521 to 1567, ignored established rituals, relied on the help of unqualified persons to rule the state, and was also completely isolated from the court. He expelled or killed dissidents, overspent government money on monuments, and like the icing on the cake, was intolerant of religion, and in general he was a rather cruel person himself. All this together is the Sins of Jiajian. "Quetzcoaltz" is likely a misspelling of the name of the Aztec sun god, Quetzalcoatl. The Aztecs believed that the gods required regular human sacrifices for food, hence the line about hunger. However, what kind of answers should lie in them is not clear.

Jiajing and Quetzalcoatl.

Jiajing and Quetzalcoatl.

4. The line “I’ve entered the Abyss and never returned”. What does "I entered the abyss and never returned" mean?. In it, subject 16 hints to us that after he was placed in the animus, he was subjected to a strong effect of the leakage effect, due to which his mind was shaken.

5. The inscription in Hebrew “עולם הבא” Aalam Haba means “The World to Come”. And it means: “On the day when the purpose of this world is fulfilled and the Messiah comes, the next world will come.”. I specifically asked a Jewish friend to explain this to me.

6. The Arabic "الزلزلة" Al-Zalzalah translates to "Earthquake" and is the 99th Surah of the Quran. All verses of this surah are dedicated to the events of the Day of Judgment. They speak of an earthquake, when the earth will throw out all its treasures and dead from within, when a person will ask in surprise about what suddenly struck him, and when people will rise and disperse from their graves for retribution.

And at the end there is a series of sentences, or even sayings, in Chinese.

7. (Hearing is better than not hearing, seeing is better than hearing, knowing is better than seeing, and doing is better than knowing).

8. (As you sow, so shall you reap).

9. 欲知未來果 今生作者是 (Whoever wants to read his future must simply write his present).

10. 人無遠慮必有近憂 (A person who does not look into the distant future must think about immediate concerns).

11. 若人欲了知 三世一切佛 應觀法界性一切唯心造 (As a human being, if you want to comprehend the spiritual realm of Buddha, you must observe, and you must know that everything you see around you comes from your own mind).

12. 前事不忘後事之師 (He who does not forget what happened before is the master of what comes after).

But proverbs and sayings are things whose meaning is not usually explained, so I leave this task to you. The text for the second part will be released someday (as I already said 2 years ago xD), but for today I say goodbye to you. I hope you enjoyed reading this. All the best!

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